5.0-16746 |
2 years, 5 months ago |
Socket: Fix some non-blocking connect edge cases (PR #10700 from sepalani) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16741 |
2 years, 5 months ago |
ControllerEmu: Allow changing the target gate radius of octagon sticks. (PR #10682 from jordan-woyak) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16737 |
2 years, 5 months ago |
BS2Emu: Set HID0/1/2/4 and MSR with correct default values (PR #10746 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16734 |
2 years, 5 months ago |
DSPHLE: Properly reflect initial halt state in mail handler (PR #10785 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16732 |
2 years, 5 months ago |
DSPHLE: Add variables in CMailHandler to savestate. (PR #10784 from AdmiralCurtiss) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16730 |
2 years, 5 months ago |
DSPHLE: Add HLE version of libasnd ucode and fix build error (PR #10782 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16726 |
2 years, 5 months ago |
VideoCommon: Better shader names (PR #10752 from tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16722 |
2 years, 5 months ago |
DSPHLE: Handle mail more accurately (PR #10761 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16715 |
2 years, 5 months ago |
VideoCommon: Fix SSBO layout and remove associated "bug" (PR #10760 from tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
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5.0-16713 |
2 years, 5 months ago |
DSPHLE: Move CDD1 constants to UCodes.h (PR #10753 from Pokechu22) |
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Windows x64
Windows ARM64
Android
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5.0-16711 |
2 years, 5 months ago |
windows: detect and warn if running x64 dolphin on arm64 (PR #10758 from shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16709 |
2 years, 5 months ago |
Increase accuracy of DSP initialization process (PR #10732 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16704 |
2 years, 5 months ago |
VideoCommon: Don't add garbage to shader uids in debug builds (PR #10755 from tellowkrinkle) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16702 |
2 years, 5 months ago |
msbuild: add pch for dolphinqt (PR #10772 from shuffle2) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16700 |
2 years, 5 months ago |
Enhance DSPAssemblyTest, and fix various DSPTool bugs discovered while doing so (PR #10750 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16682 |
2 years, 5 months ago |
IP/Top: Expand host nameserver usage (PR #10774 from spotlightishere) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16679 |
2 years, 5 months ago |
Replace Cpp11 with Latest in .clang-format (PR #10773 from Zopolis4) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16677 |
2 years, 5 months ago |
Translation resources sync with Transifex |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16676 |
2 years, 5 months ago |
Qt/MemoryViewWidget: Don't elide text (PR #10770 from Pokechu22) |
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Windows x64
Windows ARM64
macOS (ARM/Intel Universal)
Android
|
5.0-16674 |
2 years, 5 months ago |
DSP LLE Recompiler: Fix LOOP and BLOOP when the counter is between 0x8001 and 0xFFFF (PR #10723 from Pokechu22) |
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Windows x64
Windows ARM64
Android
|